No word on whether fluffy pillows are part of the torture process or not. Much like the Spanish Inquisition, players can also use an interrogation chair on others. Parrots can also do your dirty work for you by attacking a rival Sim. Sidekicks are available as well, such as a falcon or parrot which can be trained to hunt, train, or sent on missions. Additionally, players can go on quests to find the fountain of youth, protecting the kingdom from an evil sorcerer, or participate in a forbidden love affair. The pack also included treasure hunting, which tasks players with finding hidden objects along with desirable rewards. Players will now be able to run amok in the game as a swash-buckling pirate or a noble, or they can just change the clothes of their existing Sim to go along with the new theme. On top of that we added some great new features, including treasure hunting, interrogation, and pet parrots and falcons.” “It’s a kind of storytelling that you won’t see in any other Sims game. “We set out to take advantage of the great questing feature of the base game and with The Sims Medieval: Pirates and Nobles tell an epic story complete with adventure, drama romance, a royal wedding, a courtroom scene and more ,” said Scott Evans, GM of The Sims Studio. ![]() The adventure pack includes a new storyline, additional quests and one new Kingdom Ambition. I doubt it'll add anything that significant.EA has announced The Sim Medieval: Pirates and Nobles adventure pack is now available across Europe. However after watching the trailer and reading the description, it just sounds like the same old base game gameplay just with a few different text boxes popping up in the corner as new "storylines". I feel it should, as there's a lot of potential there. But anyway, that's a different subject.īut basically, this expansion does not interest me. Perhaps not mocked, but sort of poked fun at. Numerous times in certain quests is fan feedback mentioned such as the lack of build mode and family play, which is, for lack of a better word, kinda mocked, at least from my memory of it. ![]() It's frustrating because the developers know of these complaints, as they frequently joke about them in game. Which truth to be told is what I was hoping they'd focus on doing with expansions like the strongly hinted earlier this year. They claim to be supporting these types of players by adding new objects and clothing, when really that isn't what is needed, what is needed is a gameplay overhaul, allowing the player more freedom in many different aspects. They don't allow us to make our own storylines at all and are extremely limited, especially seeing as they don't even affect the game world, as the same "storylines" will pop up again and again even after completed. They seem to think us sandbox players(Or "story" players as the developers seem to call us) are happy with the quests because they provide "stories", when really.they don't. Medieval is very similar to World Adventures in that aspect, and it's a shame the developers have yet to address it. More quests are nice, but once they're completed nothing is really left. What this pack mostly brings is a whole new ambition in which you decide the outcome of the big war between the pirates from Aarbyville and the nobles from. Shame that the developers don't seem to be interested in really fixing that. It is an adventure pack for The Sims Medieval, we are used to terms ‘expansion pack’ and ‘stuff pack’, this adventure pack is somewhere in the middle as to how much content it adds. While the base game was interesting for a while, after all the quests were completed it became a hollow game, lacking significantly - which was the main complaint from most reviewers and simmers on the forum. The developers don't seem to have listened to any of the feedback at all really, from various reviews and the fanbase. This setting has so much potential yet they just seem to be wasting it by just implementing more "quests", which will just most likely consist of the same gameplay from the base game - including rabbit holes, ending up as just text adventures. Truth to be told I'm rather dissapointed in the Medieval developers. I can see it ending up just like the base game: boring once all the quests are completed. ![]() Not exactly significant.can't see it providing any long lasting gameplay. It only seems to add new quests and new objects. I don't even think it's an expansion pack, more as it says an "adventure pack".
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